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BOMBANANA / CAMPAIGN

Level 15 · Loadout

Timer4:00
Mistakes3
Defusal slots4

LEVEL FOCUS

Identify practice needs

Changes from the previous level

Calculated from the level data. Counts of 0 mean absent.

  • Random slot · Random Medium:3 → 2
  • Chaos · Pressure:1 → 0
  • Random slot · Random Easy:0 → 2
  • Chaos · Slider:0 → 1

Random slots

  • Random Easy ×2
  • Random Medium ×2

The count and pool are specified. Identify the actual modules and values in the game.

Chaos duties

  • Slider ×1
  • Alarm ×1

Preparation suggestions

These are editorial preparation suggestions, not a fixed solve order.

  1. Check the 4:00 timer and 3-mistake setting.
  2. Identify each Random panel in game before choosing a reference.
  3. Locate Slider ×1, Alarm ×1 and agree on an interruption call.

RECORDED PLAYTHROUGH

Inside a successful attempt

This is one completed attempt. Colors, digits and random panels may change on retry; the recovered steps are not a complete input sequence.

Panels in this attempt: Direction, Cable, Piano ×2

Level 15 successful attempt: Direction, Cable, Piano ×2
Panels during the successful attempt · 00:42:25

Recovered steps

Finish Direction, cut wire 1, then solve the two Piano panels.