BOMBANANA / CAMPAIGN
Level 25 · Loadout
Timer5:00
Mistakes3
Defusal slots3
LEVEL FOCUS
Learn hard procedures
Changes from the previous level
Calculated from the level data. Counts of 0 mean absent.
- Fixed · Monkey-Says:1 → 0
- Fixed · Maze:1 → 0
- Random slot · Random Easy:1 → 0
- Chaos · Pressure:1 → 0
- Random slot · Random Medium:0 → 1
- Random slot · Random Hard:0 → 2
- Chaos · Alarm:0 → 1
Random slots
- Random Medium ×1
- Random Hard ×2
The count and pool are specified. Identify the actual modules and values in the game.
Chaos duties
- Alarm ×1
- Slider ×1
Preparation suggestions
These are editorial preparation suggestions, not a fixed solve order.
- Check the 5:00 timer and 3-mistake setting.
- Identify each Random panel in game before choosing a reference.
- Locate Alarm ×1, Slider ×1 and agree on an interruption call.
RECORDED PLAYTHROUGH
Inside a successful attempt
This is one completed attempt. Colors, digits and random panels may change on retry; the recovered steps are not a complete input sequence.
Panels in this attempt: Piano, Morse, Maze
Recovered steps
Finish Morse, Piano, then Maze in the final attempt.