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BOMBANANA / CAMPAIGN

Level 25 · Loadout

Timer5:00
Mistakes3
Defusal slots3

LEVEL FOCUS

Learn hard procedures

Changes from the previous level

Calculated from the level data. Counts of 0 mean absent.

  • Fixed · Monkey-Says:1 → 0
  • Fixed · Maze:1 → 0
  • Random slot · Random Easy:1 → 0
  • Chaos · Pressure:1 → 0
  • Random slot · Random Medium:0 → 1
  • Random slot · Random Hard:0 → 2
  • Chaos · Alarm:0 → 1

Random slots

  • Random Medium ×1
  • Random Hard ×2

The count and pool are specified. Identify the actual modules and values in the game.

Chaos duties

  • Alarm ×1
  • Slider ×1

Preparation suggestions

These are editorial preparation suggestions, not a fixed solve order.

  1. Check the 5:00 timer and 3-mistake setting.
  2. Identify each Random panel in game before choosing a reference.
  3. Locate Alarm ×1, Slider ×1 and agree on an interruption call.

RECORDED PLAYTHROUGH

Inside a successful attempt

This is one completed attempt. Colors, digits and random panels may change on retry; the recovered steps are not a complete input sequence.

Panels in this attempt: Piano, Morse, Maze

Level 25 successful attempt: Piano, Morse, Maze
Panels during the successful attempt · 02:00:22

Recovered steps

Finish Morse, Piano, then Maze in the final attempt.