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BOMBANANA / CAMPAIGN

Level 20 · Loadout

Timer5:00
Mistakes3
Defusal slots3

LEVEL FOCUS

Review fixed modules

Changes from the previous level

Calculated from the level data. Counts of 0 mean absent.

  • Timer:4:00 → 5:00
  • Random slot · Random Medium:1 → 0
  • Chaos · Slider:1 → 0
  • Fixed · Switch:0 → 1
  • Chaos · Pressure:0 → 1

Fixed modules

Random slots

  • Random Easy ×1

The count and pool are specified. Identify the actual modules and values in the game.

Chaos duties

  • Pressure ×1
  • Alarm ×1

Preparation suggestions

These are editorial preparation suggestions, not a fixed solve order.

  1. Check the 5:00 timer and 3-mistake setting.
  2. Prepare Maze, Switch references; read fresh colors and digits in game.
  3. Locate Pressure ×1, Alarm ×1 and agree on an interruption call.

RECORDED PLAYTHROUGH

Inside a successful attempt

This is one completed attempt. Colors, digits and random panels may change on retry; the recovered steps are not a complete input sequence.

Panels in this attempt: Calculator, Switch, Maze

Level 20 successful attempt: Calculator, Switch, Maze
Panels during the successful attempt · 01:08:32

Recovered steps

Finish Calculator, Switch, then Maze in the successful attempt.