BOMBANANA / CAMPAIGN
Level 10 · Loadout
Timer4:00
Mistakes3
Defusal slots2
LEVEL FOCUS
Handle both formats
Changes from the previous level
Calculated from the level data. Counts of 0 mean absent.
- Timer:3:30 → 4:00
- Random slot · Random Easy:1 → 0
- Chaos · Pressure:1 → 0
- Fixed · Symbol:0 → 1
- Chaos · Alarm:0 → 1
Random slots
No Random slots in this level.
Chaos duties
- Alarm ×1
Preparation suggestions
These are editorial preparation suggestions, not a fixed solve order.
- Check the 4:00 timer and 3-mistake setting.
- Prepare Symbol, Piano references; read fresh colors and digits in game.
- Locate Alarm ×1 and agree on an interruption call.
RECORDED PLAYTHROUGH
Inside a successful attempt
This is one completed attempt. Colors, digits and random panels may change on retry; the recovered steps are not a complete input sequence.
Recovered steps
Finish Piano before Symbol.